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Raid Wing 1 : Spirit Vale

“A Pact squad has gone missing in northern Maguuma, and you and your allies are their only hope for recovery. But the deadly forest isn’t the only risk to the rescue operation—the area holds dark secrets and strange magic.”

Boss Encounter 1 : Vale Guardian

The first boss of Raid wing 1, the Vale Guardian.

Requirements:

  • 1 Assigned “Tank (highest toughness)
  • 1-2 Condition damage dealers minimum for “Red Guy”
  • 1 Boon removal for “Blue Guy”

Helpful:

  • Scourge Barriers for green explosions
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Raid Event : Spirit Woods

The second “boss” encounter in Raid Wing 1: The Spirit Woods.

Requirements:

  • Gliding

Helpful:

  • Run speed boosts (superspeed, etc)
  • Portals (mesmer, scourge, etc) make this easier but are not required.
  • Someone shotcalling where to go
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Boss Encounter 2 : Gorseval the Multifarious

The 3rd Boss encounter in Raid Wing 1: Gorseval the Multifarious.

Requirements:

  • 1 Tank (higher toughness than others)
  • Bring some CC
  • Updraft Gliding

Helpful:

  • Ranger Entangling Roots to stop ghosts
  • Stability
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Boss Encounter 3 : Sabetha the Saboteur

The final boss in Raid Wing 1: Sabetha the Saboteur. Requirements:

Requirements:

  • 1 Flak Kiter (often a healer)
  • 2-3 Jumpers (DPS)
  • Bring CC
  • Everyone must understand throwing bombs

Helpful:

  • 1 Person shouting orders to others
  • Explosive Launch Mastery
Loot Table