Everything you need to understand what is happening around you after first setting foot into Guild Wars 2 PvP!
This series focuses on teaching what I'm doing and why I'm doing it in PvP to help you understand what to watch out for and what openings you can exploit!
I played (Bronze) Thief vs Platinum Opponents - Guild Wars 2
A Tribute to the STRONGEST Skills In Guild Wars 2 PvP
Trying The 'Remorseless PvP Druid'
I Tried Support In PvP - Guild Wars 2
PvPlay by Play - Fighting Tooth & Nail
PvP Decision Making Under Fire #7 - Losing Fights, Winning Game
PvP Decision Making Under Fire Episode 6 - There's Still A Chance
PvP Decision Making Under Fire Episode 5 - Class Is Back In Session
PvP Decision Making under Fire Episode 4 - Hear My Plea
PvP Decision Making Under Fire Episode 3 - What We Should Be Noticing
PvP Decision Making Under Fire Episode 2 - Fixing Our Dumb Mistakes
PvP Decision Making Under Fire Episode 1
This series focuses on breaking down PvP matches post match!
Trying That Broken Ranger Build - PvP with Notes
Stop Tunnel Visioning! Condi Scrapper - GW2 PvP With NOTES
Rifle + AED Ideas - GW2 PvP With NOTES
A condition damage build focused on being difficult to catch and doing heavy condition damage to your opponents.
Updates to the original Icy-Hot build!
A soulbeast variant of the original icy-hot build, this takes the original build and adds the higher mobility of a merged soulbeast.
Everything needed to create Legendary Armor from Raiding, WvW, or PvP.
The Ascension is the legendary backpack option obtained from PvP gameplay.
Transcendence is the Legendary Amulet obtained through PvP.
Here for entertainment purposes, one of the key traits of this build that gave our merge a stun break is no longer in the game. If you choose to play this build pick up a stun break in place of one of the traps.
Here for entertainment purposes, soulbeasts can no longer swap pets while in combat. This makes one of the gimics this build made use of no longer possible. You can still play it but pet swapping is off the table.